Design Technology at Eliot Bank

Eliot Bank’s Design and Technology curriculum provides our pupils with the opportunity to tackle problems of a practical nature and develop a range of practical skills. The cross-curricular nature of Design and Technology gives our children the opportunity to apply knowledge and skills linked to other subjects, including science, geography and history. Practical skills are developed using tools, materials and mechanics, which are used to design and make structures, mechanisms, textiles and food products. Children work collaboratively – discussing their design ideas; working cooperatively to make their products; evaluating their own work and the products of others.

Design and Technology is taught through areas of learning in accordance with EYFS documents and the National Curriculum for KS1 and KS2. From Early Years through to Year 6, pupils are presented with design problems to solve by working as part of a team. Through these lessons they are given the opportunity to explore the use of materials and tools; to design and make prototypes; to discuss how things work and how they could be improved.

Curriculum progression has been carefully structured to allow frequent opportunities for children to practice and embed key skills and concepts through project based learning. Children are fully immersed in the whole design process and are given the opportunity to practice a range of skills and express their creative ideas in a supportive, safe environment.

We ensure that we meet the needs of all pupils, allowing them the opportunity to access the full and broad curriculum through carefully planned support and scaffolding as required.

Sara Addelsee, Technology Team Leader

Year Group Standards & Expectations

Throughout the year, your child’s attainment will be judged against the criteria set out in the year group-equivalent Standard and Expectations. This on-going judgement will identify what children have achieved and what they need to do next.  Use the link below to access the year group expectations for Design Technology.